The Long-Awaited Lesson on Modding: The Game's New Quest Rights a Wrong
The popular online game known as Warframe, an experience where you might encounter bizarre cosmic entities and drive a motorcycle in the year 1999, has released a new update. The Vallis Undermind highlights the unique whimsy that has come to define Warframe in the past few seasons.
The new content, released on Wednesday, brings in a fungus-inspired character that does a little dance, along with a brand-new biome to discover. But it’s also going back to basics, with another quest aimed at making sure this complicated, expansive long-running online game is understandable by new players.
Introducing "The Teacher"
Called “The Teacher,” this is the long-awaited quest that instructs Warframe players on how to use one of the game's fundamental yet complex systems: the mod system.
In Warframe, modifications are enhancements that can be added to your character or your weapons to improve their stats. These can be simple (boosting power or shortening reload times) to the incredibly intricate. Dedicated players often craft hour-long videos about optimized loadouts that use synergistic enhancements to create overwhelming power.
“I think a lot of people were maybe getting into the early game, seeing mods, not really understanding it,” noted a lead narrative designer. “We believed it was crucial, at the end of the quest, for players to think, ‘Wow, modding is interesting. I'd like to experiment further.’”
A Joint Development
“The Teacher” was created through a partnership between the original developers, who handled the story elements, and an external team, who designed the mission, which will be introduced to new players.
In the quest, the player is asked to retrieve a new segment for their spaceship, but they’re interrupted by a menacing, powerful warrior called Teshin, who takes away the player’s abilities and melee weapons, and forces them to engage with the mod system to handily demonstrate its power.
Several developers were already fans of the game, but others had never played before, according to a principal games designer. It was this outside perspective that proved critical.
“Our initial step involved observing new players and have them experience the introduction and take prodigious notes on all points of confusion,” the designer said. Early-game menu pop-ups presented the mod system. But the team noted that they didn’t work on everyone.
“Some people didn't see basic instructions where it's flashing on the screen saying put the mod in the slot,” he said.
Addressing a Real Need
Warframe’s mods allow players to create incredibly strong combinations that fill the display with damage values. But "The Teacher" isn’t really about that. There will be some long-time players who desire more advanced content, like creating powerful and specific builds. But it became clear that “The Teacher” is filling a real and significant gap for newcomers — and that executing this is quite complex.
“Numerous subtle adjustments and background details there to just demonstrate the possibilities rather than explain it outright,” the designer said. For example, one of the mission's objectives is to show how mods can create powerful elemental status effects; in this case, Magnetic damage that eats chunks out of enemy shields.
“Adjustments to the armament to be a burst-fire weapon, because it shows off the proc rate more,” the designer said. “But you don’t want to explicitly tell players, 'oh yeah, actually on a base level mod, you only got a low probability to trigger a special damage type.' How can you teach this mechanic effectively?”
Veterans will naturally recognize these mechanics and understand how it works, but new players have to be taught to pay attention to these things.
“It’s not a kind of game development that we previously focused on just because our priorities lay elsewhere,” said a story developer. “However, this oversight meant that players weren't properly taught the modding system.”
Significant Investment
“A tremendous amount of work is required for just making a seemingly straightforward quest that — honestly — you can blast through in about 15 minutes,” said the designer. “Yet it represents extensive development for many team members.”
The designer was visibly glowing with excitement over being able to work on a game that he loves — and to craft a mission for one of his favorite characters.
“I'm a huge fan of Teshin,” he said. “He embodies everything my younger self found awesome.”
Improving the New Player Experience
In the decade-plus since launch, Warframe has been in a consistent battle with its own player onboarding process. There are many intricate mechanics that players can ignore initially — and won’t even have access to until hours into the game. And others, like modding, that increase in depth depending on how much time you want to invest. An update earlier this year improved the introductory experience so that players could reach Warframe’s complex narrative arcs with less time on the grind up front.
With “The Teacher,” it’s clear that the developers are doubling down on a commitment to make sure Warframe’s early game experience evolves beyond its origins. Beginners can find their way — even if they miss the menu prompts.